tag:blogger.com,1999:blog-3205414380859703216.post3454137982679667897..comments2023-08-05T08:26:33.769-07:00Comments on F# for game development: Asteroid Sharp Shooter: Post-mortemJohann Deneuxhttp://www.blogger.com/profile/11997760819395618904noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-3205414380859703216.post-6855212135127456872011-03-12T02:17:56.562-08:002011-03-12T02:17:56.562-08:00This comment has been removed by a blog administrator.Muhammad Azeemhttps://www.blogger.com/profile/12974854965953781617noreply@blogger.comtag:blogger.com,1999:blog-3205414380859703216.post-28892662013776798492011-03-05T08:33:12.540-08:002011-03-05T08:33:12.540-08:00Frank: Thanks! I will continue making games for Xb...Frank: Thanks! I will continue making games for Xbox using XNA and F#.<br /><br />Tomat: I remember only one refactoring, changing from a single array of structs to multiple arrays. The change took place at a stressful time, 3 days before submission deadline for DBP. It took half a day and went well.<br /><br />Wolfgang (and Brian and AssociatOr): Thanks for the info! I wonder how I could miss it...Johann Deneuxhttps://www.blogger.com/profile/11997760819395618904noreply@blogger.comtag:blogger.com,1999:blog-3205414380859703216.post-36789179563602856462011-03-05T05:27:46.157-08:002011-03-05T05:27:46.157-08:00Thanks for the informative summary!
Regarding pas...Thanks for the informative summary!<br /><br />Regarding pass-by-reference parameters: Is this about primitive types like "int"? Maybe the "byref" type would help (a managed pointer), but I don't know whether this is the same thing as a a C# "ref".Unknownhttps://www.blogger.com/profile/07611734883343631925noreply@blogger.comtag:blogger.com,1999:blog-3205414380859703216.post-65004904393923665692011-03-04T17:58:58.397-08:002011-03-04T17:58:58.397-08:00F# has 'byref' keyword for pass-by-referen...F# has 'byref' keyword for pass-by-reference: <br />http://msdn.microsoft.com/en-us/library/dd233213.aspxAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3205414380859703216.post-8755179533904473852011-03-04T14:24:09.199-08:002011-03-04T14:24:09.199-08:00Is F# really lower iteration time via allows you t...Is F# really lower iteration time via allows you to try the idea with rough quickly written code.<br />How easy such code could be refactored later?Tomathttps://www.blogger.com/profile/02952992582989049005noreply@blogger.comtag:blogger.com,1999:blog-3205414380859703216.post-71138764039255707952011-03-04T11:31:00.852-08:002011-03-04T11:31:00.852-08:00Thanks for sharing your experience with F# and cre...Thanks for sharing your experience with F# and creating an indie game. I'm not a game developer but I deeply respect your commitment to see it through until it you published it. Any future plans?Frank de Groothttps://www.blogger.com/profile/11725414785505724208noreply@blogger.com